The Analysis of Different Monetization Models That Are in the Video Game Industry and Their Real-Life Applications
DOI:
https://doi.org/10.58445/rars.1534Keywords:
gaming, game, games, video games, video game, video gaming, monetization, video game monetization, game monetization, battle pass, monetization in video games, free to play, pay to play, video game subscription, game subscription, video game sequels, dlc, dlcs, video game ads, console gaming, pc gaming, computer games, mobile gaming, phone games, crowdfunding, game pass, how do video games make money, in app purchases, statista, how do games make money, where do games make money, where do video games make money, how to make money as a video game developer, how my game can make money, modern games, modern gamingAbstract
This paper analyzes the diverse business models prevalent in the growing video game industry and the examples of how video games successfully apply them across different genres and platforms. By performing reviews of industry data through Statista, examples of successful games like Marvel Snap, comparing and contrasting models across genres, and a dive into the recent trend of the battle pass. We investigate how free-to-play, pay-to-play, and subscription models work, and specific applications in games. We found that free-to-play with its various microtransactions and battle passes is the dominating monetization method for mobile game developers. The top 20 most successful mobile games are all free-to-play. This model is particularly effective for player-versus-player games and those with lower initial development costs compared to story-driven titles. The battle pass is popular because of its consistency, value, and flexibility. There is little discourse around this compared to lootbox mechanics, especially lootbox mechanics in pay-to-play games. Pay-to-play is successful especially for story-based games, and remains popular for PC and console games. The choice of monetization model significantly impacts a game’s success, influencing player engagement, revenue generation, and long-term sustainability.
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